Item Use Script
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1 bonus2
2 bAddRace,RC_Player_Human,80;
3 bonus2
4 bAddRace,RC_Player_Doram,80;
5 bonus2
6 bIgnoreDefRaceRate,RC_Player_Human,30;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Doram,30;
9 .@r
10 =
11 getrefine();
12 if
13 (.@r
14 =6)
15 {
16 bonus2
17 bAddRace,RC_Player_Human,40;
18 bonus2
19 bAddRace,RC_Player_Doram,40;
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus
26 bShortWeaponDamageReturn,20;
27 bonus
28 bMagicDamageReturn,20;
29 bonus5
30 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,300,BF_MAGIC,0;
31 }
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